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This looks really cool! Well done! Definitely looking into this for my startup. Currently we use a mix of Git and Perforce, but Perforce is a pain to maintain a
by spacecrafter3d 3y ago
This looks really cool! Well done! Definitely looking into this for my startup. Currently we use a mix of Git and Perforce, but Perforce is a pain to maintain and very difficult for the non-coder on our team to work with for art assets.
When we started I looked at Plastic SCM (owned by Unity)—looks like it targets a similar use case to Diversion. I honestly can’t remember why I moved away from it—I think it was the lack of polish and capabilities vs git/GitHub. I’m curious how you compare yourselves to them.
I really like the bidirectional git sync you mention so I can try it gradually. Pricing seems good.
- deleted 3y ago[deleted]
- sasham 3y agoThanks!! What do you work on?
- spacecrafter3d 3y ago[Skyglass](https://www.skyglass.com https://www.skyglass.com), real-time Hollywood VFX on mobile.