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That's why I like C++ so much. It doesn't force OO down your throat. It lets you program using whatever style is best suited for the job.
by 16s 14y ago
That's why I like C++ so much. It doesn't force OO down your throat. It lets you program using whatever style is best suited for the job.
- v0cab 14y agoThat's why I like C so much.
- UK-AL 14y agoYeah, but in C you end up creating your own data structures from scratch every time. You can use data structure libraries, but without generics or something similar, it makes it difficult.... Then sometimes actually getting a external c libary to build(If it's not in the package manager) is sometimes trouble. ./configure ./make usually ends up in some obsercure error or depedency... C++ usually makes the errors even more unreadable...
- v0cab 14y ago> in C you end up creating your own data structures from scratch every time. You can use data structure libraries, but without generics or something similar, it makes it difficult.... Hmm... I never ran into too many problems with this myself, but it could just be outside of my experience. Can't TYPEDEFs help with this? Also, better to have the code to step through, rather than decrypting STL/template compiler errors, no? And what's the harm in a bit of repetition of code structures? > Then sometimes actually getting a external c libary to build(If it's not in the package manager) is sometimes trouble. ./configure ./make usually ends up in some obsercure error or depedency... C++ usually makes the errors even more unreadable... C++ is the main thing I'm comparing C to. Yes, sorting out dependencies isn't fun.
- xyzzyz 14y agoArray is good enough data structure for most uses, and Yeah, but in C you end up creating your own data structures from scratch every time. is not true.
- udp 14y agoI also take or leave C++ language features as required, and I wish more people shared your point of view. Among the C++ crowd (particularly over at Stack Overflow) there's this infuriating attitude that any code that doesn't use std::string, std::vector or boost::magic_super_auto_ptr is language sacrilege and the developer should be burned with fire because it's not C++ it's C and malloc is deprecated and arrays are deprecated, and, and...
- UK-AL 14y agoThat's because without using these things, people can end up accidently shooting themselves foot quite easily. Like accidentally removing the end character from a char* string... Normal malloc, and dealloc can get stupidly complicated when lots of other objects reference one memory location, which is why these referencing auto pointers come in, with built bounds checking etc Using those things is defensive programming.
- v0cab 14y agoDid you mean to respond to my post? I agree with what you said. I tried hard to use C++ language features (especially STL) in a previous job and it was more hassle than it was worth, honestly.