4 ms·
I recently noticed that quite a lot of my peers are now going with PopOS+LineageOS instead of MacBook+iPhone. I'm still happy to build Windows and Mac apps if
by fxtentacle 3y ago
I recently noticed that quite a lot of my peers are now going with PopOS+LineageOS instead of MacBook+iPhone.
I'm still happy to build Windows and Mac apps if a client wants them. Taking advantage of dedicated Windows APIs is relatively easy, you just get a enterprise key from msdn and fire up a VM. But Apple is notoriously complicated about running their OS in a VM. So most Mac projects end up as Electron (tested exclusively on Linux) and then GitHub Actions to vomit out the Mac+iOS apps, because it's cheap and most companies don't care about quality, they just need Apple apps for their checklist.
In line with that, maybe the developers who could build cool Vision Pro apps have just been alienated out of Apple's ecosystem. And it certainly doesn't help that they are constantly in the news for their Sith-worthy iron-tight grab on developers' purses.
"Come lock yourself into a new ecosystem where you have no alternative tools and you'll forever give up 30% of your revenue"
just doesn't sound attractive to me. Once there are cross-platform engines for Quest and Vision, I might consider the latter. But as long as it's a prison run by Apple, I'll avoid Vision as much as I can.
Edit: In my opinion, the killer app for VR is still gaming. Robot Recall by Epic Games would probably be amazing on that hardware. But I don't think Epic is in the mood to support Apple with their new app store ;)