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Re: the money/time The thing is that gamedev is one of the few industries you reliably hear people bully 60/80/100 hour weeks outside of say - medicine, law, f
by steveBK123 3y ago
Re: the money/time
The thing is that gamedev is one of the few industries you reliably hear people bully 60/80/100 hour weeks outside of say - medicine, law, finance. Or startups where you grind for a couple years hoping the lottery ticket of your equity pays off.
However, it does not pay anything near medicine, law, or finance wages. Nor do you get equity like a startup. And the labor practices of game studios in terms of benefits, layoffs, etc have always sounded far worse.
If the ROI is worth it for you, great (and $160k ain't bad to be fair, I've heard lower than that in gamedev). People just need to go into it with eyes wide open though and not foreclose their options early (by overly focussing on gamedev niche coursework in college for example).