3 ms·
I'm reminded of the description in "Rainbow End?" where the guy doesn't have a VR setup yet and sees people reaching out and touching shapes held in the air by
by withinboredom 3y ago
I'm reminded of the description in "Rainbow End?" where the guy doesn't have a VR setup yet and sees people reaching out and touching shapes held in the air by mechanical arms. Basically, there are 'self-arranging blobs' that arrive 'just in time' to your interaction, changing their tactile surface to reflect what you expect. The user sees none of this, and only what they see in their interface.
I can't imagine it working perfectly. Say, pulling a book out of a shelf should have exactly zero resistance (other than the force of gravity pulling the book down). Having near zero latency between action and the 'tactile interface' moving in exactly the right direction would be a very hard problem...
- jncfhnb 3y agoOk now you’re running and your foot clips a rock. Think fast machine. Does a blob clip your foot and cause you to fall irl?
- withinboredom 3y agoFor some people, does the blob even need to be there for them to trip?
- jncfhnb 3y agoNo, but there’s a big difference between the machine causing you to fall with force vs just falling on otherwise flat ground normally.
- caslon 3y agoYes, it should. That would be amazing.