3 ms·
I'm not really sure that Ubisoft is to blame here. Blizzard pioneered this with World of Warcraft. You never "own" the game because all the value comes from t
by jrockway 3y ago
I'm not really sure that Ubisoft is to blame here. Blizzard pioneered this with World of Warcraft. You never "own" the game because all the value comes from the server, and if you don't pay you can't connect to the server. If you write your own server, then you are nuked from orbit by the legal department.
Speaking of which, someone should revive that project now that Blizzard is owned by Microsoft. Watching the new "we love open source <3" Microsoft stumble around the IP issues would be mildly hilarious.