3 ms·
I assume because video is hard and/or expensive
by shlant 3y ago
I assume because video is hard and/or expensive
- runlaszlorun 3y agoShouldn’t be with WebRTC, right? I haven’t used it a lot but the scalability issues I’ve heard of with are due to the fact that p2p _group_ video is an n^2 problem by its nature.
- imhoguy 3y agoIt is quite simple with p2p WebRTC, like Jitsi did that, and perhaps still do.