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> Everything. I don't doubt that Apple extends a ladder to these developers, So you don’t have an example… BTW, Apple put in the necessary functionality for t
by scarface_74 3y ago
> Everything. I don't doubt that Apple extends a ladder to these developers,
So you don’t have an example…
BTW, Apple put in the necessary functionality for third party navigation apps in 2010 before Apple Maps offered navigation.
> And on NetBSD as well. A screaming testament to the success of cross platform web browsers.
You said that Apple restricted cross platform apps. There is an existence proof that that isn’t true.
> Surely. If you ignore Apple's mistaken hostility towards cross-platform graphics libraries and failure to provide a stable development target
Game developers build on top of third party game engines. Those game engines have been available for the Mac for years. Heck the Unreal engine started on the Mac.
No matter how great the graphics library is when most Mac users until 2021 were using Intel graphics and there was a small market share, game developers weren’t going to port games to the Mac.
> What's someone gonna do, write a DirectX translator
Well first someone did….
You might have heard of the company…
https://forums.macrumors.com/threads/apple-built-a-directx-12-translation-layer-for-apple-silicon.2391876/ https://forums.macrumors.com/threads/apple-built-a-directx-1...
But DirectX isn’t “cross platform”