3 ms·
The Apple Store app offered to sell me a PS5 controller during checkout, so it clearly does support them, they're just not necessary.
by LeoPanthera 3y ago
The Apple Store app offered to sell me a PS5 controller during checkout, so it clearly does support them, they're just not necessary.
- jsheard 3y agoIt supports conventional Playstation/Xbox style game controllers, but it doesn't currently have any equivalent to the Quests motion controllers for spatial applications which need more motion fidelity or inputs than are practical with just hand and eye tracking. It'll be a struggle to port a lot of existing VR games over to it.
- LeoPanthera 3y agoWell, it works by using hand-tracking using the cameras on the device. Could it not still track your hands while holding the controller? Could it not track the controller itself, even?
- jsheard 3y agoPerhaps, but a Playstation controller chains your hands together by design. The established standard for VR gaming is to have a separate controller for each hand. There's also the question of how precise the hand-tracking is under pressure, moving windows around is one thing but keeping up with expert Beat Saber maps is another thing entirely. I'd be astonished if Apples hand-tracking is good enough to handle something like this: https://www.youtube.com/watch?v=sJQSy3KG-oQ&t=33s https://www.youtube.com/watch?v=sJQSy3KG-oQ&t=33s