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I'd have found this much more interesting if the animations were rendered in the browser - I would have loved to poke around the code that makes them work. The
by shit_game 3y ago
I'd have found this much more interesting if the animations were rendered in the browser - I would have loved to poke around the code that makes them work.
They're neat looking, but being served videos and not code leaves an itch unscratched.
- pama 3y agoI had the opposite reaction. I can see them on a phone in lockdown mode that fails to render many of the fancy modern JavaScript pages.
- naet 3y agoHe publishes a couple with the source code: https://github.com/Bleuje/processing-animations-code https://github.com/Bleuje/processing-animations-code Also he published some full tutorials that are more conceptual, which you can find here: https://bleuje.com/tutorials/ https://bleuje.com/tutorials/ I found the tutorials had a lot of awesome ideas (like traversing 4d noise for a seamless loop!) which I ended up playing with in my own projects. I don't use processing like he does, but all the tutorials are very easy to understand even if that's not your tool of choice.
- topologie 3y agoThank you so much for this!
- jdthedisciple 3y agoThis one is amazing https://github.com/Bleuje/processing-animations-code/tree/main/code/spiralssphere https://github.com/Bleuje/processing-animations-code/tree/ma...