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I would call this divide more-so serverless vs servers than self hosting. I"ve recently gone the opposite direction. I used to think serverless was too exepensi
by nemothekid 3y ago
I would call this divide more-so serverless vs servers than self hosting. I"ve recently gone the opposite direction. I used to think serverless was too exepensive and unpredictable but after almost a decade of Go and 2 years of Rust I'm really coming the opinion that the resources required to run services are completely warped.
2 cores and 4GB ram is the recommended specs to run the 2008 game Crysis. It's hard to imagine that moving JSON around (which is probably 95% of services) is more demanding than Crysis. As I've begun really paying attention to the services being deployed you can actually get a lot of mileage out of the free tier especially now that they support running native binaries.