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> but this is not the experience you want to have every day. It’s been the experience I’ve been having every day since the original oculus devkit. I’ve rarely
by theshackleford 3y ago
> but this is not the experience you want to have every day.
It’s been the experience I’ve been having every day since the original oculus devkit. I’ve rarely touched a flatscreen title since. Eventually I hope they’ll become good enough to work in when I travel.
edit
In saying that, i've always maintained its not ready for normies yet, and that we were probably a good decade or two away from the point where its going to be in a format/design that the mass market would accept/have interest in. In fact in many cases, I still actively reccomend against purchase because I know it's still kinda incuating along.