4 ms·
> Turns out, the GBA crash sound is just the console playing its entire address space as sound data. If we have a clear recording, we can convert it back to act
by ajdude 3y ago
> Turns out, the GBA crash sound is just the console playing its entire address space as sound data. If we have a clear recording, we can convert it back to actual bytes, thus dumping the RAM and ROM.
I wonder what other consoles do something similar.