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You are welcome to use the framework I made. It's called ICVR - Island Collective Virtual Reality. It is a Unity-based framework and has all the modules for cre
by willguest 3y ago
You are welcome to use the framework I made. It's called ICVR - Island Collective Virtual Reality. It is a Unity-based framework and has all the modules for creating a simple running, jumping, throwing type mechanics. It is designed for VR and PC and works on standalone devices. As a demo, i made a tenpin bowling simulator that is discoverable on the interwebs.
[see github -> willguest -> ICVR]
If you pair it with another (also FOSS) repo, you can self-host it on the Internet Computer. That means cutting out fees from hosting providers and has security built in. This is not a requirement, but it's quite snazzy.
I am fairly busy person, but would be happy to give pointers. The setup in Unity is also automated and, to get a simple scene going, no coding is necessary. There are a bunch of assets to get started there too. If, as you say, you are already a dev, this wouldn't be much of a learning curve for you.