3 ms·
1. Avoid 3D at all costs 2. Keep it simple 3. Start with the funniest and smallest things to do and increment. Like making the character being able to move ar
by nazka 3y ago
1. Avoid 3D at all costs
2. Keep it simple
3. Start with the funniest and smallest things to do and increment. Like making the character being able to move around or being able to attack with a sword than different weapons, etc…