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I used to use GameMaker when I was exactly 9 so I would definitely recommend it. Scratch always seemed like it was not at all made to acheive any sort of playab
by helboi4 3y ago
I used to use GameMaker when I was exactly 9 so I would definitely recommend it. Scratch always seemed like it was not at all made to acheive any sort of playable game but GameMaker has a low barrier to entry but can make real stuff. I would try my best to convince him that he might have to learn to make something scaled down and 2D first, and as others have suggested, talk to him about his bigger vision game and brainstorm it for the future. That was definitely what I was doing at that time - making simple stuff and really enjoying actively dreaming about the bigger stuff.
- paavope 3y agoI also started off around the same age with GameMaker; if it’s even half as good still as it was in the 2000s, can definitely recommend it! In the beginning all I did was fool around with the example games and tutorials, and that got me started well. Like taking a bouncy ball game, changing sprites, playing around with changing things in the existing logic and every now and then accidentally stumbling upon an interesting mechanic. The drag and drop interface is really nice for starting out; eventually I got into the scripting part and found out that I had kinda learned “coding” along the way
- kfrzcode 3y agopsh RPGTK for life