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I played around a bit with Godot with one of my kids around that age some years ago and I think it was good. We actually started with Scratch, but that quickly
by livrem 3y ago
I played around a bit with Godot with one of my kids around that age some years ago and I think it was good. We actually started with Scratch, but that quickly got annoying for both of us, with all the dragging around of boxes on the screen to write scripts instead of just typing in a few lines of text.
We used the intro tutorials from https://kidscancode.org/ https://kidscancode.org/. Looks like those have not been updated to Godot 4 though. I still have working installations of Godot 3 and Godot 2, and the differences are not THAT big, but maybe it makes sense to start with the latest version anyway.
- blooalien 3y agoGodot 3 has more "goodies" available (for now) around the web and in the Asset Library, but that's changing quickly. Godot 4 has some more modern features and other improvements which (depending on your project intent) may make it the better choice. It honestly depends entirely on what you're attempting to create, but at this particular point in time either one will likely get the job done. Sooner or later Godot 4 though will be the preferred version to choose, so it can't really hurt to start learning it now. :)