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Wow, 9? That’s tough. I was just starting a 12yo on coding and it was hard to teach beyond what they were immediately interested in. I like the other comment th
by aksss 3y ago
Wow, 9? That’s tough. I was just starting a 12yo on coding and it was hard to teach beyond what they were immediately interested in. I like the other comment that stressed the kid doesn’t want to learn to code, he wants to make a game and spend time with you. If anything, I’d find very quick 2D tools and sell him on it as a “draft” or proof of concept that you can convert to 3D later. Then focus on design and let his imagination run wild storyboarding it, etc.