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All of that can easily be funded by the margins Apple makes off device sales alone combined with the fees you pay to become a developer. Even if for some reaso
by kevingadd 3y ago
All of that can easily be funded by the margins Apple makes off device sales alone combined with the fees you pay to become a developer.
Even if for some reason you believe that's not true, there's no way they need 27% of all purchase revenue on the store to fund that stuff. The numbers simply don't check out. 30% was an arbitrary cut and that's why they can easily drop it to 27% or (for small devs as of recently) 15%.
In the situations we're discussing, both the app developer and every customer have already given apple hundreds if not thousands of dollars worth of revenue. Out of that, Apple has a healthy margin.
Now we're talking about Apple sticking their fingers into developers' pockets for every single transaction even if Apple's participation in that transaction is limited to updating a couple database rows to indicate that Customer XXXXX bought DLC Package YYYY in App ZZZZZ. There is simply no way that is worth 30%. They're not doing that much work.