3 ms·
Sometimes developers and managers can't fix it. (second-hand information) Android was at a smoothness disadvantage vs iOS for a long time, because it was never
by kevingadd 3y ago
Sometimes developers and managers can't fix it.
(second-hand information) Android was at a smoothness disadvantage vs iOS for a long time, because it was never an organization level priority for devices to scroll at >= 60hz without stuttering. Then some executives went "why is scrolling so bad on our phones but not on Apple's?" and suddenly it became a priority.
I remember before the priorities changed, some of their graphics programmers were very frustrated that they didn't have the freedom to invest in fixing it.