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Loved your Hapland games as a kid. Besides the standard callouts of “it’s an anomalously hard job market right now due to a recent layoffs flooding dev supply
by fardo 3y ago
Loved your Hapland games as a kid.
Besides the standard callouts of “it’s an anomalously hard job market right now due to a recent layoffs flooding dev supply of interviewees, due to a post-covid hiring frenzy hangover, due to anticipated US tax code changes discouraging hiring, and due to high interest rates in the US currently discouraging risks including hiring” the thing that may be actually in your control is I notice is a lack of quantification of project deliverables and accomplishments on individual projects.
Looking at the first point as one example, it could be summarized “created app”. Especially as your most recent work, I’d want to see you go more into the experiences the app enabled - perhaps the user counts who were using it, what the experience was for them, any metrics you might have that you moved the needle on, or what your changes enabled people at the installation to do. Quantifying the impact of your work with each work item I think would go a long way towards making the CV better.
- rogual 3y agoHey, thanks for the response. I'm in the UK so not sure how much the US situation is contributing, though there might be knock-on effects. I appreciate your feedback about what details to add and about that most recent point. I agree, and will spend some time rewriting. Again, thanks so much for responding and I'm happy to hear you enjoyed those games. Cheers!
- brailsafe 3y agoIt's the same in Canada btw