4 ms·
This is an interesting concept, getting the gameplay logic sent to the client this way. I guess it only works for simpler games so far, do you have any code exa
by speps 3y ago
This is an interesting concept, getting the gameplay logic sent to the client this way. I guess it only works for simpler games so far, do you have any code examples?
- fwsgonzo 3y agoThe game is quite complex actually, but the script is not doing overmuch right now. The script is doing things that makes sense for a growing modding API, while the engine still does the brunt of the work. That said, there are functions that end up being called billions of times simply because you want that flexibility, and that's where the low latency script pays off.