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About 3 years ago I used to host about 140 GMod servers. At the time, I believed that I was the single largest hoster of GMod servers since there were only abou
by chrisacky 14y ago
About 3 years ago I used to host about 140 GMod servers. At the time, I believed that I was the single largest hoster of GMod servers since there were only about 400-470~ servers up at anyone point. No idea what is happening now since I've gotten out of game hosting entirely... anyway...
My perspective on why this is fantastic from being a game hosting company is that GMod servers were a bitch to maintain. They definitely took up 80% of my time in maintaince despite only being a small portion of all the games I hosted. The reason was to do with all of the cheaters who would nuke the server by spawning a ridiculous amount of resources and overwhelming the server with assets which the physics environment just could not handle.
The owners of the server would be angry at the cheaters and would also be angry at my company due to the quality of service. Often, these hackers would play on empty servers as well, which you might think is a victimless crime... but it could actually have a knock on effect to other servers on the same box.
Banning hackers in Gmod is a fantastic means to maintaining the quality and enjoyment of the game for other people. I would have loved to have seen this 3 years ago.
(Also if someone knows, how many active GMod servers are there currently running? Professional curiosity).
- lifeformed 14y agoA quick check for me shows 1119 servers. I'm in Japan at the moment, so it might not be a complete list.
- deleted 14y ago[deleted]
- Anirak 14y agoHow did you manage to support yourself while hosting that many servers? I had thought about buying some servers but wondered how I could make enough to break even.