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Stellarium can also interface to hardware, so you can use it as a front end for go-to mounts and telescopes. It's my software of choice for setting up my DIY a
by wdfx 3y ago
Stellarium can also interface to hardware, so you can use it as a front end for go-to mounts and telescopes.
It's my software of choice for setting up my DIY astrophotography rig.
https://doug.lon.dev/2023/09/19/astro-camera-mount.html https://doug.lon.dev/2023/09/19/astro-camera-mount.html
- exar0815 3y agoAnother Software for that is KStars/EKOS. It also does fancy stuff like plate solving and focusing with external focusers. Pretty Powerful, especially in combination with Astroberry
- l_nk 3y agoThats really cool! Nice build :)
- NKosmatos 3y agoWow, nice and extensive write up! Share some more photos (if you like) and also write something about focusing (I’m assuming you’re using a Bahtinov mask) and stacking.
- wdfx 3y agoIf I'm honest I struggled to complete the write up as I wanted to be reasonably detailed about each step of the design and build. I appreciate it could do with a few more photos or illustrations, and I may come back to this in due course.
- eddyg 3y agoReally enjoyed reading about your build — I learned quite a bit! I do understand what a slog it can be to write up something with a lot of technical details, so thanks for taking the time! Any suggestions on good resources for learning Fusion 360 with a focus on creating models for 3D printing?
- wdfx 3y agoI can't recall what resources I used to improve with Fusion 360; there are a wealth of resources out there, I recall I did watch a few youtube vids on the subject. I'm not a complete stranger to CAD though, I've dabbled here and there for about 20 years or more, once I got a grip on the core workflow of Fusion it came together quite easily, and couple that with playing around with the various tools to see what works. There are times in the modelling flow that you may get a bit stuck due to the order of operations you have applied. Fusion keeps a timeline history of operations and it's somewhat possible to "refactor" it by moving things around - that can both fix things and also make your model break completely. So, I'd recommend looking up best practices for your model and history management. Also, don't expect to get your modelling right first time, or to be able to learn using your main project model, you can easily learn a lot using a bunch of test files to try things out, and apply those techniques to your project afterwards. With regards to using it for 3d printing - I don't recall again using any specific resources for this, but the main thing was figuring out tolerances and fit for parts. Again, use test models and print small test parts to see what works on your printer. Fusion's parameters can help here, as you can set up variables for tolerances/spacings and update them after the fact.