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Xbox Multiplayer Analysis Tool
- grepfru_it 3y agoJust a friendly reminder, anyone can turn their xbox into a dev box[0] and create homebrew software! You do not need an xbox live account to build services using the xbox services api[1]. [0] https://learn.microsoft.com/en-us/windows/uwp/xbox-apps/devkit-activation https://learn.microsoft.com/en-us/windows/uwp/xbox-apps/devk... [1] https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/live/concepts/xbox-services-api/live-introduction-to-xbox-live-apis https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/liv...
- deeth_starr_v 3y agoJust a word of warning about this. You need to reboot into a crippled slow sandbox to do this. You’ll need to boot back into retail mode to play games. Getting a developer account lets you test your app in retail mode
- leonheld 3y agoDo you happen to know where one can find the best homebrew wares for xbox? Google returned websites from the early 2000s.
- deeth_starr_v 3y agoThere’s not much. For a bit you could get some people to gift you an emulator for retail mode via a testing link. But that was cracked down on. Xbox is pretty locked down
- pjmlp 3y agoJust a friendly reminder that UWP is deprecated as Windows programming model, C++/WinRT is stuck in C++17, in maintenance mode only taking bug fixes, and XBox has moved into Game Development Kit as official replacement for anyone that eventually would like to convert their indie efforts into a commercial game. > Using Win32 + GDK is the primary, supported app model to build games for Xbox console, Xbox Game Pass (both Xbox and PC), and Xbox Game Streaming* > Key Feature is that only Win32 + GDK fully supports all Microsoft Gameplay Services (Xbox Live identity, multiplayer, chat, leaderboards, achievements, commerce, etc.), and is required for Xbox Game Pass(1) on both console and PC > For developers building Win32 games on PC today, Win32 + GDK builds on the Win32 C/C++ programming models to unify development across Xbox consoles and Windows PCs with the Microsoft Game Development Kit > UWP apps and games are community-supported only; partners inside Xbox managed programs (Xbox, Xbox Game Pass, Xbox Game Streaming) should use Microsoft Win32 + GDK. https://github.com/microsoft/GDK https://github.com/microsoft/GDK
- Jerrrry 3y agoVery cool. Would be awesome to see the equivlant for the x360 to be released. Especially as games are nearing end of life, knowing the matchmaking/online internals and API without the need to capture it....superfluously...
- kevingadd 3y agoFun to see that you can just write a script to make the proxy component of the tool rewrite traffic flowing through it on-the-fly.