2 ms·
>Maybe for a small sub-set of games, but for the vast majority you're running them on Win32 and DX compatibility layers that each have overhead. Sometimes a lot
by ramesh31 3y ago
>Maybe for a small sub-set of games, but for the vast majority you're running them on Win32 and DX compatibility layers that each have overhead. Sometimes a lot.
It really doesn't matter. You're talking theoretical benchmarks, when in reality the only thing that matters to someone playing is 60fps@4k. For a compatible game, any Linux machine is equally capable of acheiving that through Proton with a sufficient GPU. Particularly for Nvidia, where the linux drivers are equally as good or better than Windows at this point.