5 ms·
A game issue in Elden Ring's case specifically. It suffered from bad shader compilation stutters (even up to 900ms in the initial area). Valve solved the issue
by Kipters 3y ago
A game issue in Elden Ring's case specifically. It suffered from bad shader compilation stutters (even up to 900ms in the initial area). Valve solved the issue on Steam Deck by distributing a precompiled shader cache with the game.
- pjmlp 3y agoShader compilation issues is another way of saying driver issues.
- devwastaken 3y agoYes but Microsoft isn't fixing it, valve is. Support changes quality.
- Kipters 3y agoOther games running on same hardware and same drivers go around it one way or another.