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Boo ran on Mono though. Their flavor of JavaScript, UnityScript wasn’t even remotely similar to standard JS besides syntax, it also ran on Mono. I vaguely remem
by ffgjgf1 3y ago
Boo ran on Mono though. Their flavor of JavaScript, UnityScript wasn’t even remotely similar to standard JS besides syntax, it also ran on Mono. I vaguely remember them trying Python initially but IIRC Boo and “JavaScript” were always based on Mono.
- pjmlp 3y agoSo I went into some archelogy, turns out we were both kind of right. Me less so. Unity 1.0 did not have .NET in the picture in 2005, however they went cross-platform already in Unity 2.0 around 2008, so Mono was anyway part of the story early on.