4 ms·
I'm not too impressed with these examples. I mean it's impressive that it can build code, but it's a very long way off building entire games that you'd want to
by chimprich 3y ago
I'm not too impressed with these examples. I mean it's impressive that it can build code, but it's a very long way off building entire games that you'd want to play.
The human still has to provide the creative input - the concept of the game, the rules, and multiple steps of guidance to get anywhere (when it works).
The code is sometimes generated correctly, but only if a) it's fairly trivial and b) the model can generalise from something else it's seen. There's squillions of maze examples out there so models build slight variations on this easily enough, but as soon as you inject some originality, the model flounders.
- autoexec 3y agoTry something more recent: https://www.techspot.com/news/100718-someone-created-video-game-nothing-but-ai-tools.html https://www.techspot.com/news/100718-someone-created-video-g... Play it yourself here: https://bestaiprompts.art/angry-pumpkins/index.html https://bestaiprompts.art/angry-pumpkins/index.html This is exactly the kind of crap I expect to see on steam
- joegibbs 3y agoHe had to know how to code to tell it what to fix and diagnose what the errors were and it sounds like it was more arduous than simply writing it himself, so while technically it was entirely written by ChatGPT it still seems like it's not going to make a big difference in the short term - it wasn't just "ChatGPT, write me an Angry Birds clone".