3 ms·
so much of game dev is work for hire that if the big publicly traded companies tap the breaks on things for a few months to mull over market direction or to mak
by Tiktaalik 3y ago
so much of game dev is work for hire that if the big publicly traded companies tap the breaks on things for a few months to mull over market direction or to make their stock price look better, it doesn't mean anything for the publishers, but results in a wave of game cancelations and layoffs for the tiny work for hire studios way down the line.
That's what is happening right now.
May well be that in 2025/2026 we see a light year of releases.