4 ms·
The quantity and type of SPIR-V issues which DirectXShaderCompiler has makes me believe it is not really used in serious settings. Microsoft also directly stat
by slimsag 3y ago
The quantity and type of SPIR-V issues which DirectXShaderCompiler has makes me believe it is not really used in serious settings.
Microsoft also directly states in the README it is a community contribution, which seems an intentional choice of language.
I'd love to be proven wrong, though