3 ms·
> OpenGL does not work with the imagined pipeline, because IIRC it cannot consume SPIRV bytecode. What gave you that idea? $ eglinfo -a gl -p wayland | grep
by mananaysiempre 3y ago
> OpenGL does not work with the imagined pipeline, because IIRC it cannot consume SPIRV bytecode.
What gave you that idea?
$ eglinfo -a gl -p wayland | grep spirv
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync,
There it is: <https://registry.khronos.org/OpenGL/extensions/ARB/ARB_gl_spirv.txt https://registry.khronos.org/OpenGL/extensions/ARB/ARB_gl_sp...>. Not in OpenGL ES, though.