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Because you think Unity3D should have stuck with its tried and true Flash back-end instead of moving on to shiny toy WebAssembly? https://forum.unity.com/threa
by DonHopkins 3y ago
Because you think Unity3D should have stuck with its tried and true Flash back-end instead of moving on to shiny toy WebAssembly?
https://forum.unity.com/threads/return-flash-deployment-back.231072/ https://forum.unity.com/threads/return-flash-deployment-back...
>Flash was not discontinued "because it couldn't provide good graphics". It was discontinued, because we no longer believe that Flash as a platform has any future. That has not changed.