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I had/have great fun with this game. It's one that's best in large doses. And, like Factorio, if you return after a long while it's often more fun to restart th
by zamadatix 3y ago
I had/have great fun with this game. It's one that's best in large doses. And, like Factorio, if you return after a long while it's often more fun to restart than continue (or just stay in the endgame sandbox). UI could use a bit of polish and there has been a great deal of performance rework going on for the last couple of years not yet released. Verilog export is there nowadays but I haven't really tried it. The additional components you unlock towards the end really make the sandbox fun. It also has a scoring mechanism which adds a layer of competitiveness to the game but you don't unlock it until well into the game (well past the first computer).
I played this extensively before deciding to go for a comp sci degree mid career (seemed like a fun thing to do, so far it has been!) and it made the base architecture stuff a breeze. I could highly recommend it for anyone looking for a fun refresher as well. "Fun" being a loose term - the fun is messing with boolean logic in a friendly environment, if you don't like that idea then you won't like this "game".