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It's not an LLM. It's just Finite State Machines, Behavior Trees, Utility AI and Goal Oriented Action Planning. This should cover all you need to make an NPC a
by linkdd 3y ago
It's not an LLM. It's just Finite State Machines, Behavior Trees, Utility AI and Goal Oriented Action Planning.
This should cover all you need to make an NPC a bit smarter (but it is still "scripted").
LLMs are not what you would use to make a bot in Civilization, or Age of Empires.