4 ms·
> This isn't some obscure b2b product, this is GTA5. Surely somebody at rockstar had, yknow, played the game? And noticed they were losing hours of their life o
by bentcorner 3y ago
> This isn't some obscure b2b product, this is GTA5. Surely somebody at rockstar had, yknow, played the game? And noticed they were losing hours of their life on a loading screen? Hell, it's so long you could file a complete bug report in that time.
My guess is that people noticed but nobody was in the right position to debug - their internal tooling may have been that this code path was usually skipped or behaved differently on internal builds. And debugging a full production build was something many devs didn't do because it was painful.