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> Surely somebody at rockstar had, yknow, played the game? And noticed they were losing hours of their life on a loading screen? Actually, my understanding is
by jcranmer 3y ago
> Surely somebody at rockstar had, yknow, played the game? And noticed they were losing hours of their life on a loading screen?
Actually, my understanding is that most devs don't really play the games they build, at least not in the way that people do. (Anecdotal evidence is that quality-of-life features tend not to come from developers very often). And even when they do play the games, internally, it's likely on an internal branch, with internal mocking of things like servers and the like, so a loading time bug that scales quadratically with content is unlikely to be something that would surface in internal playtesting. I also doubt they're playing their games on their own time; if you're already working 40 hours or so each week on the game, it's probably not a feeling of unwinding to put in another 5 or 6 hours on your own time after you come home from work.