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Because PS5/XSX SoCs are way too power hungry for laptops and too impractical for desktops. They’re designed to be cheap to produce for a console which means th
by aurareturn 3y ago
Because PS5/XSX SoCs are way too power hungry for laptops and too impractical for desktops. They’re designed to be cheap to produce for a console which means they use fewer transistors and run in high clock speed leading to higher power and cooling requirements than laptops can handle. Discrete Nvidia GPUs blows it out of the water on desktop. So do standalone desktop CPUs.
Furthermore, they use unified GDDR RAM which has high bandwidth but also high latency. The CPU would not be competitive. This is unlike Apple Silicon which takes the more expensive route by using LPDDR5 with many channels.
I think what you want is an efficient SoC with a very large GPU. Basically an M3 Max. But Apple is way ahead of AMD at making mobile SoCs. It would also cost $3000+ starting - which brings us back to the territorial of Nvidia GPUs having more value if you’re a gamer.
With that said, I think chip makers were woken up by Apple or caught with their pants down. I do think we will see bigger GPUs in SoCs on laptops and desktops. Nvidia is rumored to be making an Apple Silicon Competitor. Qualcomm is with their Nuvia based chips. AMD and Intel are putting bigger and bigger GPUs into their SoCs.