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That's not true at all, have you ever actually done kernel development, especially dealing with bad hardware? A kernel panic is what it is no matter how many bo
by blasdel 18y ago
That's not true at all, have you ever actually done kernel development, especially dealing with bad hardware? A kernel panic is what it is no matter how many boxes there are in your flowchart.
- jacquesm 18y agoYes, and yes, and you're wrong about that. Anything else :) ? To elaborate: Yes, I've actually written an os, yes, bad hardware was my 'standard' in those days (a simple lack of money), imagine a pc built out of parts bolted to an old print-file trolley, more flakey than I care to remember. A kernel panic in a microkernel presumes a memory or a cpu error, anything else the kernel simply does not deal with so that would lead to driver process issues, not kernel panics. A faulty memory controller or cpu would lead to a kernel panic because of (apparent) datastructure inconsistencies. One of the hardest drivers to write (even in a microkernel environment) was an X.25 board that a friend of mine had designed around some comm chip, for one the X.25 spec is pretty convoluted and there were a lot of layers of the protocol to be implemented in a single driver. That thing was an absolute nightmare to debug, other than that most drivers (harddisk controller, network cards, graphic boards) were a walk in the park compared to doing the same under a macro kernel. Simply telnet in to the machine, start up the vga driver process and run it (under the debugger) until you manage to crash it. Most of the times a simple 'where' and close inspection of the source would be enough to solve the problem, recompile and run for the next iteration. No kernel panics.