5 ms·
> Access all over the place – globals/singletons, "god objects" etc. Crashes (null pointers, bounds errors), largely mitigated by valgrind/massive testing Compl
by jayd16 3y ago
> Access all over the place – globals/singletons, "god objects" etc.
Crashes (null pointers, bounds errors), largely mitigated by valgrind/massive testing
Complete lack of interest in parallelism bugs (almost fully mitigated by tools)