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That said which one is closer to BASIC? I was planning to write a series of tutorials for kids around 10 years of old using Pygame Zero, but how do I explain th
by hnthrowaway0328 3y ago
That said which one is closer to BASIC? I was planning to write a series of tutorials for kids around 10 years of old using Pygame Zero, but how do I explain the game programming concepts such as game loop and sprite rendering?
- speps 3y agoUse something like Construct, GameMaker, etc. immediate visual feedback is super important! That's why Unreal Engine is so popular even in professional game studios, the Editor is fantastic.
- hnthrowaway0328 3y agoThanks, I'm thinking about something code based but you are probably right!
- dysoco 3y agoI've found Lua and Love2D to be a joy to learn and use. Also maybe PICO-8 though I don't like that you have to buy it.
- martinbaun 3y agoI am not an educator especially not with kids, so I take everything I say with a big glass of salt water. I'd explain the basic constructs of loop, functions and statements, and then ask them to think how they could make the game work (looping part) and render.