4 ms·
It's an awful API for the programmer Same could be said for Direct3D. It has its own share of pitfalls. Apart from that MS completely changes the API between v
by wladimir 14y ago
It's an awful API for the programmer
Same could be said for Direct3D. It has its own share of pitfalls. Apart from that MS completely changes the API between versions, making porting difficult, and making it hard to gracefully fall back on old hardware without supporting multiple APIs... I wouldn't say one is inferior to the other.