4 ms·
Steam for Linux is one thing, but how many games will you be able to run?
by IsTom 15y ago
Steam for Linux is one thing, but how many games will you be able to run?
- Lockyy 15y agoThe same as when it released for mac? Pretty much only source games if I recall, but it rapidly expanded to more games because they are really helpful with porting games to the new platform. This is the last thing holding me back from dropping windows completely.
- LukaD 15y agoThere are already a lot of linux compatible games on steam. Let's hope they will be availabe on Steam for linux. http://steamlinux.flibitijibibo.com/index.php?title=Main_Page#Game_Lists http://steamlinux.flibitijibibo.com/index.php?title=Main_Pag...
- TazeTSchnitzel 15y agoIt's not Steam we should care about, what we really want is Source for Linux. And GoldSrc for that matter, I'm sure some people would like to play Counter-Strike.
- heretohelp 15y agoCS 1.6, CS:S, and CS:GO for Linux would keep me happy for awhile :) Add Quake Live, and I'm good for a long time. Make it a lot easier to switch between gaming and coding.
- TazeTSchnitzel 15y agoIn my case, TF2 and Half-Life are the only things stopping me switching to Linux as my main OS. I can agree with you there, I want to be able to code and game on the same OS.
- usaar333 15y agoBoth run very well in wine/crossover.
- TazeTSchnitzel 15y agoI have an ATI card D: Then again, no amount of engineering by Valve will fix that.
- aw3c2 15y agoquake live runs perfectly well on Linux.
- heretohelp 15y agoSorry, I'm not an alcoholic anymore.
- Produce 15y ago>what we really want is Source for Linux. Hey, buddy, you already got it. Linux is open source.
- TazeTSchnitzel 15y ago"Source" is the brand name of Valve's game engine, used in the Portal and Half-Life series, Team Fortress 2, etc. "GoldSrc" refers to the legacy version of the engine used in Counter-Strike, Half-Life, Team Fortress Classic, etc.
- Produce 15y agoI know, just trying to make someone laugh (:
- bumblebook 15y agoI lol'ed, mission accomplished!
- rurounijones 15y agobaby steps, baby steps Valve might even share usage stats with publishers and developers to encourage them.
- masklinn 15y agoNot many I'd guess: the amount of SteamPlay games (Win + OSX) is already pretty low (relative to the full count of Steam games), and I'd expect triple-play games to be rarer still (and annoyingly not all SteamPlay games are SteamCloud-enabled either). Valve's own library should be guaranteed though.
- pja 15y agoAt the moment? Anything (pre Rage?) by ID and all the HumbleBundle games. On the other hand, all the pieces are in place: OpenGL support is pretty good and lots of games actually work well enough under wine. That probably means that if they were compiled directly against winelib (as Google did with the Picasa Linux client) they would work just fine. Anything that already runs on OSX is probably an easy port, given some support libraries. That's quite a big chunk of the Steam catalog. I could well imagine that if Valve put some development time into it, they could ship a "PC" set top box based around Steam that would be pretty compelling. One obvious roadblock is that they'd promptly attract a pile of patent lawsuits from Microsoft & Sony as those companies tried to protect their existing platforms, but I'd love to see them do it.
- emehrkay 15y agoThe same ones that run on OS X right?