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"On the casino I used to run"? That might be the most casual intro to what sounds like a fascinating corner of the internet I never experienced. Do you have an
by digdugdirk 3y ago
"On the casino I used to run"? That might be the most casual intro to what sounds like a fascinating corner of the internet I never experienced.
Do you have any other interesting stories or references to that time of your life?
- noduerme 3y agoI do, and I don't mind showing you them if you're interested, but why do you care? ah fuckit. SO yeah, I lived outside the US and ran a bitcoin casino for some years for non-US players, which was blocked to US IP ranges and required IDs to eliminate US customers (even though Bitcoin gambling still wasn't officially illegal at the time). My general idea was to make a casino for smart people who liked puzzles, so to that end I built games that would let people have an even-money chance if they played the game perfectly. The coolest thing that came out of this was one of my players went on to build an escape room in the Netherlands that used one of my games as a puzzle to solve to get out of the room. Here's some stuff from that casino (it was active from about 2010 to 2013). https://www.youtube.com/watch?v=lJV40hu9J38 https://www.youtube.com/watch?v=lJV40hu9J38 https://youtu.be/rkRfSAtCYAw https://youtu.be/rkRfSAtCYAw https://www.youtube.com/watch?v=gD4GqCAAsmo https://www.youtube.com/watch?v=gD4GqCAAsmo
- lagniappe 3y agoDoug?
- noduerme 3y agoI am not named Doug. There was a player named Doug, if I recall correctly, who with his wife became the focus of a collusion investigation which he denied, turning into a major war where he was ultimately banned... don't know if that's what you're referring to, but that's what jumped to my mind.
- lagniappe 3y agoSmall world :)
- noduerme 3y agoI was the lone coder and artist for all those games, btw. And the whole platform. As well as running the casino daily and doing all tech and customer support by myself for three years, 24/7 while rolling out updates and new games. And it's not easy to roll out bug fixes when you're dealing with real money and lots of online players arguing in your chat rooms! My advice to anyone is not to get into that industry, even though you can make any game you want and people love the games and the business model sounds way better on paper than selling your games through an app store... the civilized world has ganged up to make sure you won't succeed, or that if you do you'll either kick all your money back through licensing schemes or else be arrested. It's basically too good to be true and too profitable. You can't make money at it unless you're in the club.
- deleted 3y ago[deleted]