3 ms·
I like the analysis of the different options. But seeing their demo of their proposed idea - well, I think I'd much rather just have a hard split between them.
by stevage 3y ago
I like the analysis of the different options.
But seeing their demo of their proposed idea - well, I think I'd much rather just have a hard split between them. The oozy-woozy compression of space just feels a bit...gross, without any particular benefit.
And ultimately, it's still just a split-screen - just one where each of the screens is smaller.
There is also one more option I think I have seen, which is that when the two players are far apart, the camera zooms out. And you can also limit the players in how far apart from each other they can be.