4 ms·
It hasn't won. Threads are alive and well and I rather expect async has probably already peaked and is back on track to be a niche that stays with us forever, b
by jerf 3y ago
It hasn't won. Threads are alive and well and I rather expect async has probably already peaked and is back on track to be a niche that stays with us forever, but a niche nevertheless.
Your opinion vs. my opinion, obviously. But the user reports of the experience in Rust is hardly even close to unanimous praise and I still say it's a mistake to sit down with an empty Rust program and immediately reach for "async" without considering whether you actually need it. Even in the network world, juggling hundreds of thousands of simultaneous tasks is the exception rather than the rule.
Moreover, cooperative multitasking was given up at the OS level for good and sufficient reasons that I see no evidence that the current thrust in that direction has solved. As you scale up, the odds of something jamming your cooperative loop monotonically increase. At best we've increased the scaling factors, and even that just may be an effect of faster computers rather than better solutions.
- hathawsh 3y agoMeanwhile, in JS/ECMAScript land, async/await is used everywhere and it simplifies a lot of things. I've also used the construct in Rust, where I found it difficult to get the type signatures right, but in at least one other language, async/await is quite helpful.
- samus 3y agoAwait is simply syntactic sugar on top of what everybody was forced to do already (callbacks and promises) for concurrency. As a programming model, threads simply never had a chance in the JS ecosystem because on the surface it has always been a single-threaded environment. There's too much code that would be impossible to port to a multithreaded world.
- kragen 3y agoin the 02000s there was a lot of interest in software transactional memory as a programming interface that gives you the latency and throughput of preemptive multithreading with locks but the convenient programming interface of cooperative multitasking; in haskell it's still supported and performs well, but it has been largely abandoned in contexts like c#, because it kind of wants to own the whole world. it's difficult to add incrementally to a threads-and-locks program i suspect that this will end up being the paradigm that wins out, even though it isn't popular today
- senderista 3y agoI was considering making a startup out of my simple C++ STM[0], but the fact that, as you point out, the transactional paradigm is viral and can't be added incrementally to existing lock-based programs was enough to dissuade me. [0] https://senderista.github.io/atomik-website/ https://senderista.github.io/atomik-website/
- kragen 3y agonice! when was this? what systems did you build in it? what implementation did you use? i've been trying to understand fraser's work so i can apply it to a small embedded system, where existing lock-based programs aren't a consideration
- senderista 3y agoIt grew out of an in-memory MVCC DB I was building at my previous job. After the company folded I worked on it on my own time for a couple months, implementing some perf ideas I had never had time to work on, and when update transactions were <1us latency I realized it was fast enough to be an STM. I haven't finished implementing the STM API described on the site, though, so it's not available for download at this point. I'm not sure when I'll have time to work on it again, since I ran out of savings and am going back to full-time employment. Hopefully I'll have enough savings in a year or two that I can take some time off again to work on it.
- kragen 3y agothat's exciting! i just learned about hitchhiker trees (and fractal tree indexes, blsm trees, buffer trees, etc.) this weekend, and i'm really excited about the possibility of using them for mvcc. i have no idea how i didn't find out about them 15 years ago!
- senderista 3y agoThen you may be interested in this paper which shows how to turn any purely functional data structure into an MVCC database. https://www.cs.cmu.edu/~yihans/papers/concurrency.pdf https://www.cs.cmu.edu/~yihans/papers/concurrency.pdf