4 ms·
Instead of the warping effect, I'd like to see the game extract the pathways and overlay them with one another. I think that could be the USP for a game like th
by addandsubtract 3y ago
Instead of the warping effect, I'd like to see the game extract the pathways and overlay them with one another. I think that could be the USP for a game like this, that is only based on simple geometry, using an isometric camera. The green pill could see their floor tiles outlined/highlighted in green, and the red pill could see theirs in red. Once they're close enough again, the geometry and colors would merge again.