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I wrote my own pet Apple IIe emulator for linux fairly recently [0]. It works fairly well, even if it doesn't try to emulate an exact cycle accurate 'pixel' vid
by buserror 3y ago
I wrote my own pet Apple IIe emulator for linux fairly recently [0]. It works fairly well, even if it doesn't try to emulate an exact cycle accurate 'pixel' video modes, instead, it 'cheats' and do it line by line. I think it is a good tradeoff between quality of emulation and CPU spent doing it... Only some demos will fail to display properly (mostly the ones changing video mode during line displays!), all the games and tools and applications I tried works just fine.
I mostly did my emu due to the rather poor quality I found for linux emulators I've seen, the 'goto' one is linapple, but the codebase is rather crusty.. I wanted a cleaner base to hack on, without the baggage -- more in the style of my own AVR emulator [1].
I've got a very big patchset to push 'soon' with a new UI library (that will be a topic of its own!) and a bunch of new features and improvements...
[0]: https://github.com/buserror/mii_emu https://github.com/buserror/mii_emu
[1]: https://github.com/buserror/simavr https://github.com/buserror/simavr