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I'm trying to wrap my head around why build a hook into lldb instead of writing a library that would allow your students to simply spawn an imgui window with th
by jpc0 3y ago
I'm trying to wrap my head around why build a hook into lldb instead of writing a library that would allow your students to simply spawn an imgui window with the variables exposed in exactly the same way?
This is generally a tool you would likely need to build into a game regardless for exactly the reason you mentioned, rebuilding to change gameplay variables isn't exactly a great experience.
I personally just use a simple terminal that I can open and close to adjust variables but eith hoe easy imgui is I don't see any reason to not do a gui window for that.