4 ms·
Well pathing in sc2 improved significantly, although some problems remain (ultralisks dieing before reaching their target). In the case of SC1, the dragoon in
by otikik 3y ago
Well pathing in sc2 improved significantly, although some problems remain (ultralisks dieing before reaching their target).
In the case of SC1, the dragoon in particular was really bad because its speed would change significantly depending on which part of the animation it was in. That’s what made wheeled vehicles and tanks were less wonky. Their speed was constant as they moved.